Article 12: Notation

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12a) Notation for Rubik's Cube and similar puzzles:
Face Moves:
  • 12a1) Clockwise, 90 degrees: F (front face), B (back face), R (right face), L (left face), U (upper face), D (bottom face).
  • 12a2) Counter clockwise, 90 degrees: F', B', R', L', U', D' (see 12a1).
  • 12a3) Clockwise, 180 degrees: F2, B2, R2, L2, U2, D2 (see 12a1).
  • 12a4) Counter clockwise, 180 degrees: F2', B2', R2', L2', U2', D2' (see 12a1).

Double Outer Slice Moves (outer slice plus adjacent inner slice):

  • 12a5) Clockwise, 90 degrees: Fw, Bw, Rw, Lw, Uw, Dw. (see 12a1).
  • 12a6) Counter clockwise, 90 degrees: Fw', Bw', Rw', Lw', Uw', Dw' (see 12a5).
  • 12a7) Clockwise, 180 degrees: Fw2, Bw2, Rw2, Lw2, Uw2, Dw2 (see 12a5).
  • 12a8) Counter clockwise, 180 degrees: Fw2', Bw2', Rw2', Lw2', Uw2', Dw2' (see 12a5).

Inner Slice Moves (adjacent slice of outer slice only):

  • 12a9) Clockwise, 90 degrees: f, b, r, l, u, d. (see 12a1).
  • 12a10) Counter clockwise, 90 degrees: f', b', r', l', u', d' (see 12a9).
  • 12a11) Clockwise, 180 degrees: f2, b2, r2, l2, u2, d2 (see 12a9).
  • 12a12) Counter clockwise, 180 degrees: f2', b2', r2', l2', u2', d2' (see 12a9).

Middle Slice Moves (middle slice of puzzles with odd number of slices, middle two slices of puzzles with even number of slices):

  • 12a13) Clockwise, 90 degrees: M (same direction as L), S (same direction as F), E (same direction as D). (see 12a1).
  • 12a14) Counter clockwise, 90 degrees: M', S', E' (see 12a13).
  • 12a15) Clockwise, 180 degrees: M2, S2, E2 (see 12a13).
  • 12a16) Counter clockwise, 180 degrees: M2', S2', E2' (see 12a13).

Half Turn Metric (HTM) is defined as:

  • 12a17) Each move of the categories Face Moves and Double Outer Slice Moves is counted as 1 move.
  • 12a18) Each move of the categories Inner Slice Moves and Middle Slice Moves is counted as 2 moves.
  • 12a19) Each rotation is counted as 0 moves.
12b) Rotations for all cube shaped puzzles:
  • 12b1) Clockwise, 90 degrees: [f] or z, [b] or z', [r] or x, [l] or x', [u] or y, [d] or y'. (see 12a1).
  • 12b2) Counter clockwise, 90 degrees: [f'] or z', [b'] or z, [r'] or x', [l'] or x, [u'] or y', [d'] or y (see 12b1).
  • 12b3) Clockwise, 180 degrees: [f2] or z2, [b2] or z2, [r2] or x2, [l2] or x2, [u2] or y2, [d2] or y2 (see 12b1).
  • 12b4) Counter clockwise, 180 degrees: [f2'] or z2', [b2'] or z2', [r2'] or x2', [l2'] or x2', [u2'] or y2', [d2'] or y2' (see 12b1).
12c) Notation for Square-1 :
(hold smallest slice in middle layer on left side of front face)
  • 12c1) (x,y) means: turn upper layer x times 30 degrees clockwise, turn bottom layer y times 30 degrees clockwise, turn right half of the puzzle 180 degrees.
12d) Notation for Megaminx (scrambling notation only):
  • 12d1a) Clockwise, 72 degrees: U (upper face).
  • 12d1b) Counter clockwise, 72 degrees: U' (upper face).
  • 12d2) Other moves are applied while keeping 3 pieces fixed at top left of the puzzle:
  • 12d2a) Clockwise 72 degrees move of whole puzzle except for the slice of top left three pieces: R+ (vertical slices), D+ (horizontal slices).
  • 12d2b) Counter clockwise 72 degrees move of whole puzzle except for the slice of top left three pieces: R- (vertical slices), D- (horizontal slices).
  • 12d2c) Clockwise 144 degrees move of whole puzzle except for the slice of top left three pieces: R++ (vertical slices), D++ (horizontal slices).
  • 12d2d) Counter clockwise 144 degrees move of whole puzzle except for the slice of top left three pieces: R-- (vertical slices), D-- (horizontal slices).
12e) Notation for Pyraminx:
  • 12e1) Moves are applied with the bottom face completely horizontal and the front face facing to the person who holds the Pyraminx.
  • 12e2) Clockwise, 120 degrees: U (upper 2 layers), L (left 2 layers), R (right 2 layers), B (back 2 layers)
    u (upper vertex), l (left vertex), r (right vertex), b (back vertex).
  • 12e3) Counter clockwise, 120 degrees: U' (upper 2 layers), L' (left 2 layers), R' (right 2 layers), B' (back 2 layers)
    u' (upper vertex), l' (left vertex), r' (right vertex), b' (back vertex).
12f) Additional notation for 6x6x6 Cube and 7x7x7 Cube:
Double Slice Moves (two outer slices):
  • 12f1) Clockwise, 90 degrees: 2F, 2B, 2R, 2L, 2U, 2D. (see 12a1).
  • 12f2) Counter clockwise, 90 degrees: 2F', 2B', 2R', 2L', 2U', 2D' (see 12a5).
  • 12f3) Clockwise, 180 degrees: 2F2, 2B2, 2R2, 2L2, 2U2, 2D2 (see 12a5).
  • 12f4) Counter clockwise, 180 degrees: 2F2', 2B2', 2R2', 2L2', 2U2', 2D2' (see 12a5).

Triple Slice Moves (three outer slices):

  • 12f5) Clockwise, 90 degrees: 3F, 3B, 3R, 3L, 3U, 3D. (see 12a1).
  • 12f6) Counter clockwise, 90 degrees: 3F', 3B', 3R', 3L', 3U', 3D' (see 12a5).
  • 12f7) Clockwise, 180 degrees: 3F2, 3B2, 3R2, 3L2, 3U2, 3D2 (see 12a5).
  • 12f8) Counter clockwise, 180 degrees: 3F2', 3B2', 3R2', 3L2', 3U2', 3D2' (see 12a5).